Wiighing The Options: Gears of War 2, World of Goo
Gears of War 2 came out recently, and according to every major game developer magazine it is an incredible coked-up ride through violence-town.
I will now argue that Wii-Ware’s #1 game World of Goo is a far superior product (without crying).
XBOX 360 has already proven that it can make a game so awesome that if the commercial features the worst song in the history of sound, people will still see through the poor taste and into the realm of pure awesomeness, where their newest game resides.
Gears of War 2 is a thrid-person shooter that features unbelievable graphics, a compelling story line, a black dude, and chainsaws to cut aliens and online opponents in half. The game also allows players not only to take cover behind objects (causing the same nervous feeling you used to get when you behind a tree in your friend’s backyard during a wicked game of man-hunt, and while army crawling stealthily near the window caught that friend’s dad watching porn in the living room), but also you can use dead monsters as body shields while blowing the head off another with a bad-ass futuristic shotgun that I can’t even find the words to describe due to it’s level of bad-assedness.
That is, of course, if you like that sort of thing…

World of Goo, on the other hand, is a physics-based puzzle game that allows players to build large semi-gelatinous structures one screeching goo ball at a time. Rather than collaborating with a team of graphics experts, the 2D guys who created World of Goo decided to make their game look like a two-dimensional version of “The Nightmare Before Christmas,” so they could focus on the several different types of Goo that would fill this Goo world.

And they were right to do so. Instead of the orgasmic rush of killing people with guns, World of Goo offers the chance to calculate how many balloon Goos it takes to make the other Goos float out of an esophagus.
Wii-Ware’s best game. I can’t stop playing it.
Wii’re in it for the long haul!
Dan
